Actions/sv

Build Facility
You first select what type of facility you want to build, then location.

Constructs a facility at the specified location.

There are rules where it may be built, see distance rules at Facilties

Improve facility
Increase the efficiency of the facility a percent point.

Pick up / Drop material at facility
All facilities has a yard where some material may be stored.

Factories need some material to manufacture and they and Mines produce material. All of this is handled by you by dropping and picking them up. (This may later change a bit if you build conveyor belts)

Pick up / Drop material on ground
Pick up from and drop on the ground, at the current user location.

Charge your battery at facility or grid, or discharge to factility
Power plants produce energy and Mines and Factories need energy. You have to make then run, at first using your battery and later by building cables.

Remove facility
Most used material (if any) is given back as piles of material on the ground.

Enable / Disable facility
Needed to make them use/produce no energy. Useful in Grids to prevent power outage.

Upgrade battery at facility
Use batteries from backpack and increase the energy storage at the Facility.

Upgrade output material storage at facility
Use steel from backpack and increase the material storage at the Facility. 4% per piece of steel.

Build cable/conveyor belt
Connect facilities to form a grid. See Connections.