Translations:Game Idea/3/en

Walking game

 * Not traveling fast: Solved by letting user has a 20 m radius and all actions require you the have the target location in range for 5 second to be performed. (Note: The code need to keep track of how long existing things have been in range, so when you decide to do an action it might be less than 5 seconds left)
 * Should be suitable if you often walk the same path.
 * You should not have to look at the screen all the time. The should be an automated mode and a sound feedback when something is in range and when an action complete/fail.

Offline mode

 * That game should work even when you don't have network connection
 * You still need to sync to server from time to time.
 * This mean that unless sync-ed you can only use one device, at a time.

Player

 * User has a mobile battery and a backpack to carry things in.
 * All items has a weight per unit. User may carry a limited amount of weight and energy.
 * The user may have to walk back and forth to move a lot of stuff.
 * Material may be dropped on and picked up from facilities or the ground.